Gimmicky Avatar Accessory "Classic Revolver"
This a VRChat item created from the project “Creator Program”.
An old-fashioned revolver that looks like it could have been used in the late Wild West - carry it concealed in your pocket with the Moduler Avatar, load one bullet at a time and fire by bringing the hammer down!
Comes in black, silver and gold variants, plus an extra leather holster.
Due to the nature of DL products, returns and refunds are not possible. Please read and accept the product description and terms of use before purchasing.
Please be aware of your surroundings when firing. Please refrain from firing at people.
◆What is the Creator Program?
This is a creator support program by Metaverse Creators.
We are currently recruiting members! Please check the overview in the article below and apply using the form.
・Virtual Life Magazine: Creator Program Introduction Article
https://vr-lifemagazine.com/metaverse-creators-program/
◆Item overview
● Contents
- Revolver_Classic.Unitypackage
- FBX
- Textures
- ReadMe.txt (text)
Shaders used
-liltoon
https://lilxyzw.booth.pm/items/3087170
Required assets
- ModularAvater
https://modular-avatar.nadena.dev/ja/docs/intro
Model data
[Mesh (Revolver)] : 5836 polygons
[Carts] : 2496 polygons
[Holster] : 1992 polygons
Folder for import
Assets > MetaverseCreators_CP > Lefekusworks > Item_Revolver_Classic
Installation procedure
- Setup the latest version of VRC SDK in VCC
- Install the necessary assets (liltoon, ModularAvater) in VCC
- Import this data package into the Unity project you want to install
- Import avatars (prefab for changing clothes and modifying avatars if available) Drag and drop the avatar (and prefab for changing clothes and modification, if any) into the Scene's Hierarchy
- Drag and drop the prefab data in “Assets/MetaverseCreators_CP/Lefekusworks/Item_Revolver_Classic/Prefab” directly under the avatar. Drag and drop Prefab data from ‘Chest/ChestHold’ on the Scene to the desired location
・Prefab data from ‘RightHandRoot/RootR’ on the Scene to the desired location
・Prefab data from ‘LeftHandRoot/RootR’ on the Scene to the desired location
・Prefab data from ‘RightHandRoot/RootR’ on the Scene to the desired location ・Prefab data from ‘RightHandRoot/RootR’ on the Scene to the desired location Move, scale and rotate the prefab data of ‘LeftHandRoot/RootL’ on the Scene to the desired location
- Upload your avatar from the VRC SDK
- Select ‘Revolver_ShowHide’ from the ExpressionsMenu menu on the VRChat. Select ‘Revolver_ShowHide’ from the ExpressionsMenu menu on VRChat to switch the display of the item (by default it is hidden).
If you import a Moduler Avatar that is 1.11.2 or lower, the Prefab will be corrupted, so please update the Moduler Avatar, remove it once and reintroduce it.
When adjusting the position of the revolver, it tends to be easier to set it up neatly if the space for the trigger is placed around the belly of the second joint of the index finger.
*Prefab for left-handed users is also available.
Gimmick overview
- Grapple the grip part of the revolver to remove it from the holster
- The revolver rotates by making the Gun hand gesture
- The revolver is prepared to fire by lowering the hammer at the top rear of the revolver by hand
- When the finger is on the trigger button in the ready-to-fire state When the trigger button is pressed in the ready-to-fire state, the revolver can be fired.
- After firing, pull the lever on the side of the revolver to eject the shell.
- The cylinder is loaded by touching the indentation on the upper side of the cylinder.
- The cylinder rotates by touching the cylinder.
When there are rounds in the cylinder after firing, it will fire blankly.
When firing, please be aware of your surroundings. Please refrain from firing at people.
Select ‘DisableBulletTrail’ from the ExpressionsMenu menu to switch the display of bullets when firing.
◆Terms of Use
https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing
Please use the avatar after observing the terms and conditions of the original avatar.
◆Production environment
Modelling: Blender Ver4.3
Textures: CLIP STUDIO PAINT
Setup: Unity Ver2022.3.22f1
VRChat SDK - Avatars Ver3.7.6 (VCC)
liltoon 1.8.6
Moduler Avatar 1.11 .2
◆Credits
Produced by Lefekus
URL [Producer's personal BOOTH] https://swillzerrant.booth.pm/
Contact support
◆Update history
2025/04/11 - Release